The tri-annual release of a new edition or Warhammer 40,000 is here!
09/20/2023
Apparently Warhammer 40,000 is celebrating its tenth edition this year. I quite during the third edition, which makes me seven editions out of date.
In practical terms, this has saved me hundreds of dollars in what would now be useless rule books.
The game had its debut as Rogue Trader back in 1989, and the first major revision was in 1993. This is the 2nd edition, which I still play. The 3rd edition was release in the fall of 1998, and made significant changes. I stuck with it for a while, but eventually quit, and later picked up 2nd where I left off.
I bring this up because as a game designer, I strive to create a definitive and clear rules set. The more a system is played, the more problems are identified and subsequently corrected. What Games Workshop has done is create a situation where the game sees significant revisions every three years. These are not about correcting mistakes; they sometimes appear to be random design decisions to highlight new tactics or draw attention to new models or factions.
GW can do this because of a near-monopoly position in tabletop gaming, particularly in Europe. I don't sense anyone else could ever be in that position, and as yet, GW has managed to stay afloat despite these changes. Apparently, it works for them, though I can't help but wonder how long this will continue.
Gaming companies are uniquely susceptible to sudden failure. SPI, Avalon Hill, TSR - all of these were industry leaders and are now defunct. Some years back, I thought GW was close behind them, but so far, I've been wrong. So maybe they've found the secret sauce.
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