Books

After 1,300 pages, I've finished the Max Saunders biography of Ford Madox Ford

That was a long book.  There are big books that feel big, and books that don't.  This felt big, and the problem was that Saunders not only went into excruciating detail about his subject's movements, incidental friendships and even meals, he also broke up his narrative with extensive discussions of Ford's literary works.

I tallied 83 pages on on the Parade's End series, which is fine in terms of criticism, but if you want to find out more about the author, it's a heck of a digression.

I'm also going to call Saunders out for being a truly impressive fanboy.  I like Ford's work, admire his turn of phrase, but I'm sorry, Last Post was a clunker of a book, and there's a reason why Graham Greene did not want it included in his reprint.  As he points out, the book was not part of the original scheme of the work and was added on later to explore what happened to Tietjens and Miss Wannop.

Having read the biography, it's pretty clear that Ford is creating an idealized version of his postwar life, one starkly at odds with what eventually happened.  Ford should have updated it ten years later, including Wannop's bastard child and the fact that Tietjens has abandoned her for another young woman and regularly keeps his eye open for new talent.

Saunders desperately tries to excuse Ford, emphasizing his art over his morally abhorrent behavior (well, this was written in the 1990s), but there is no inherent contradiction between moral uprightness and literary worth.  G.K. Chesterton was a brilliant writer as was J.R.R. Tolkien and Evelyn Waugh.  Waugh had a wild youth, and was by no means the model father, but he didn't abandon his wife and children and let himself constantly be led astray.  There was quite literally no woman he had a relationship with on whom he did not seriously consider cheating.  The only reason he remained true to his final mistress, Janice Biala, was that he was too ill to consummate any more adulteries.

To his credit, he never truly abandoned his Catholic faith and tried to raise his children in the Church. 

Though the work is quite long enough, I would have liked to see less literary analysis and more about his extended family, including his illegitimate daughter and his brother Oliver, who pops into and out of the narrative without much explanation.  An epilogue on his descendants would also have interested me.

Instead, Saunders - like his subject - regarded Ford's death as the end of the line, and wrote no more.

 


Why isn't the Disney version of Hercules the actual version?

It's axiomatic that when Disney would do an animated adaption of a fairy tale for folk legend that it would be simplified and softened.  In a word:  "Disneyfied."

When Disney decided to tackle the story of Hercules in 1997, this posed a serious problem, because like all Greek heroes, he's got some serious flaws.

The reinvention of him as the beloved son of Zeus and Hera (hah!) who was tragically stolen and condemned to mortality by Hades (wonderfully voiced by James Woods) was about as far as one could get from the source material and still have a link to it.  The film works because it's in part a send-up of Disney itself, mocking toys, tie-ins and theme parks as Hercules becomes successful and famous.

But this does raise and interesting question, which is why Hercules (and the Greek gods in general) were so nasty.  The conventional (secular academic) view is that they represented the extremes of human behavior, outsized versions of our vices and virtues.  Thus, they regularly intrigued with one another, committed rape, incest and murder, yet also rewarded virtue and conveyed wisdom.

In short, the gods were fickle and it was best to take nothing for granted.

That being the case, if the gods were supposed to provide moral lessons, why weren't they more moral themselves?  Surely they could have been 'written' as exemplars of honor, dignity and restraint - which were virtues the pagans understood, though they did not always follow them.  Chastity was valued in pagan societies, as was marital fidelity, yet the gods honored these more in the breach, which encouraged those human who had the ability to do so to emulate them.

After exploring the Lord of Spirits podcast (which I had to quit, alas), it occurs to me that another explanation was that the Greek gods were in fact fallen angels, just as the Bible says, and that having rebelled against God, they were incapable of showing self-restraint.  They understood the divine virtues, but being in a state of rebellion, had little incentive (or will) to follow them.

This is a common human behavior, and the "downward spiral" is a real thing, one that I think everyone has seen happen.   Bad choice piles upon bad choice, countless opportunities to turn things around are wasted and eventually immersion in sin locks the unfortunate soul into a collision course with damnation.

Happily, there are also redemption stories, where people recognize where they are headed and make a needed course correction.  I'm an example of that. 

There is a key difference between humans and angels, however.  Having rebelled in the actual presence of God and knowing Him fully, the fallen angels cannot repent while humans still can.  There is no halting their spiral to the abyss.

All of which is to say that the Greek gods were who they were because they could be no other after their rebellion.  One can fault Disney for self-pedaling their depravity, but in fact anyone who was moved by the film to convert to Greek paganism would quickly learn how savage that faith really was.

 

 


Halloween: the other most wonderful time of the year

As it customary, Chateau Lloyd put up its Halloween decorations at the turn of the seasons.  Halloween may be spooky, is certainly commercialized, but it is in the main a celebration of autumn, and it is rich with its symbolism.

While religious in origin, for most Americans it's merely about candy, costumes and varying degrees of schlock horror tropes. 

It is the second biggest "retail holiday," with Christmas still reigning supreme.  Unlike Christmas, it is less emotionally fraught because there are fewer associations with family gatherings and/or religious associations.  For the vast majority of Americans, it's about pumpkin spice everything, dress-up and trick-or-treat.

Autumn is my favorite season, no doubt a function of living in a state where the change of weather is welcome but fleeting.  The humid heat of August is yielding to the warm days and cold nights associated with early fall.  Later, the air will take on something of a bite, but stay above freezing.  Halloween itself has seen everything from balmy temperatures to snow flurries.  That's part of the excitement of this time of year.

There is also the brilliant display of color before the trees go bare.  Every year the cycle is a little different, which is why it is so special.  The older I get, the more I appreciate it.

I suppose it is no accident that J.R.R. Tolkien chose to set his epic tale against the arrival of fall.  I'm sure I won't be alone and re-reading his classic as autumn takes hold.

 


The tri-annual release of a new edition or Warhammer 40,000 is here!

Apparently Warhammer 40,000 is celebrating its tenth edition this year.  I quite during the third edition, which makes me seven editions out of date.

In practical terms, this has saved me hundreds of dollars in what would now be useless rule books.

The game had its debut as Rogue Trader back in 1989, and the first major revision was in 1993.  This is the 2nd edition, which I still play.  The 3rd edition was release in the fall of 1998, and made significant changes.  I stuck with it for a while, but eventually quit, and later picked up 2nd where I left off.

I bring this up because as a game designer, I strive to create a definitive and clear rules set.  The more a system is played, the more problems are identified and subsequently corrected.  What Games Workshop has done is create a situation where the game sees significant revisions every three years.  These are not about correcting mistakes; they sometimes appear to be random design decisions to highlight new tactics or draw attention to new models or factions.

GW can do this because of a near-monopoly position in tabletop gaming, particularly in Europe.  I don't sense anyone else could ever be in that position, and as yet, GW has managed to stay afloat despite these changes.  Apparently, it works for them, though I can't help but wonder how long this will continue.

Gaming companies are uniquely susceptible to sudden failure.  SPI, Avalon Hill, TSR - all of these were industry leaders and are now defunct.  Some years back, I thought GW was close behind them, but so far, I've been wrong.  So maybe they've found the secret sauce.


Time to power-read this Ford Madox Ford biography

I want to be clear that I admire the amazing effort that went into Max Saunders' exhaustive two-volume biography of Ford Madox Ford.

The problem is that I want to read other stuff, and I've got to finish this first.  Not only that, this book is crushing my other hobbies.  Long-time visitors to the blog may notice that I'm not doing movie reviews and of course, other books go generally unmentioned.

I'm not hate-reading this book.  I enjoy it quite a bit, but it is very dense.  I take issue with some of the author's views on Ford, but it's well-written and informative.

But it is very, very long.  I tried to split my time with other books, but all that did is drag out the process.  The only way out of this is to go forward.  I've set an ambitious schedule of reading a chapter a day, which should see me finish in 10 days.  After that, I can finally turn to the growing backlog of reading material.

This is something of a return to form.  I always read one book straight through, but as I got older, some of my choices were super-dense and I needed to be awake and alert (not that they didn't put me to sleep!).

Hopefully in a couple of weeks I'll be moving on to other things, and at that point I will also be able to offer my thoughts on this truly massive literary undertaking.

But the old ways are often the best ways.  I just need to move the book as I used to do, from couch to bedside.


Too clever by half-elf: Dungeons & Dragons No Honor Among Thieves

Over the weekend I was cajoled into watching Dungeons & Dragons: No Honor Among Thieves

I did not enjoy it.

The problem was that I wasn't sure if I was watching a satire or a serious adventure film.  There were plenty of obvious laugh lines aimed at D&D players, and yet the pacing and general structure of the film indicated that I was also supposed to take it seriously.

This was impossible, because as the film itself demonstrated magic and do almost anything, and no sooner would this assertion be declared false than magic would in fact solve whatever problem was at hand.

This goes back to my repeated critiques of super-hero films and now Disney Star Wars, which is that if there is all this non-stop action, when am I supposed to find time to care about the characters?

The more wild and improbable (and unrelatable) the setting gets, the less invested I become in the outcome, because everything appears arbitrary and random.

At that point, if the good guys win, it won't feel like they earned it, they just happened to turn over the right card (or the game was fixed from the start).

This problem becomes doubly acute when the plot is built around a bank heist.  In the real world, I know that locks, walls of steel and massive doors covered by cameras present formidable obstacles.

But in the D&D world, there's probably a spell to circumvent all that - and then a spell to stop that spell, and a spell to the stop that spell, etc. 

As I said, arbitrary and random.

There's also the setting, which has no meaning to me.  Oh, I recognized some of the references from the game, but there's no overarching story of D&D World like there are of Narnia or Middle-Earth.

It's just a tale from the Land of the Knee-Walking Turkeys or something.  The Princess Bride felt far more grounded in that respect.  It make jokes about the genre, but not at the expense of destroying one's immersion in the story.  The fact that it was a story within a story actually amplified this effect - as Fred Savage became more invested, so did we.

Fans of the film have suggested that the digressions, asides and so on represent the course of the game, and in that case, I'd have loved to see a bunch of nerds sitting around the table arguing about what will come next.  Then we'd have to real tension because the story would finally be anchored in some sort of consistent reality.

Instead of being arbitrary and random.


The Duellists - a great, intense little film

While I continue to crawl my way through the Ford Madox Ford biography, I'm also digging back into Joseph Conrad and came across his short story The Duel.

I then recalled that an excellent film of it had been made in 1977, The Duellists.  This was Ridley Scott's first movie and it's excellence gave a huge boost to his career.

The film is an excellent adaptation of a very Conradian tale - a rational, intelligent officer who inadvertently offends a hot-headed comrade and then is forced to fight duel after duel with him against the backdrop of the Napoleonic Wars. 

The film moves efficiently through the timeline, which runs from 1800 to 1816, and the costuming and atmosphere is superb.  The duels themselves are brilliantly choreographed.

It is also an example of using weapons to tell a story and the contrast between The Duellists and the decline and fall of lightsabers in Star Wars is pretty stark.

In short, it is a tight little movie of the kind that simply cannot be made today.


A few more words about lightsabers

Earlier this week I posted an article about the decline and fall of lightsabers in Star Wars over at bleedingfool.com.

Right on cue, one of the new Disney Star Wars shows has a character take would should have been a moral wound and essentially walk it off.  Fans are not amused.

As I point out in my piece, the increasing overuse of lightsabers is illustrative of poor writing and increasingly feeble efforts to produce dramatic tension by substituting action for plot and character development.

People who don't know how to write a loaded conversation or create a compelling story will simply resort to extended fight scenes, but the more they resort to this, the less any of them matter.

Having characters survive mortal wounds completely unscathed is part and parcel of this.  Once that happens, the reader (or viewer) ceases to take the story seriously.  This is why in all of my fiction, not a single character has returned from the dead.  I have had characters who people assumed were dead come back, but that's different device which leaves the consequence of death intact.

I have to say that seeing how awful entertainment is these days is really shocking.  I know that the political scene is a disaster area, which is why I avoid it, but entertainment seems to be even worse.  Who approves this stuff?  Is there any concept of quality control? 

This is the consequence of three generations of nepotistic promotion, I suppose.  The current generation of studio heads have no real knowledge of life, art, or their audience - and it shows.

 


When Calvinists go bad: Karl Barth

While I had to stop listening to the Lord of Spirits podcast, one of the many positive things I took away from it was understanding just how jacked-up Calvinism truly is.

I don't think about it much, but First Things recently had an article on a controversy that continues to roil the Calvinist faithful.

The short version is that the leading theologian of the 20th Century, a Swiss German by the name of Karl Barth, was not as clean and pure as the wind-driven snow. He was hugely influential in Protestant circles, helped rally the Confessional Church against the Nazis, preached against Communism and wrote a massive multi-volume work called Church Dogmatics that attempted to adapt Calvinist (or Reform) theology to the modern world. He was a fierce opponent of the liberal theology (not to be confused with liberal politics) which was all the rage in German circles and posited using reason and "deconstructing" the Bible to find truth.

All well and good and Church Dogmatics and his other works are required reading in most Protestant seminaries. Or at least it used to be.

You see, Herr Barth had a secret that his family managed to preserve for three decades after his death in 1968: he was an adulterer. I don't mean he had a passing affair as a young man or maybe a series of dalliances, the guy kept a mistress in his home with his wife and children.

Way back in the 20s, when he started his magnum opus, he fell passionately love with his secretary and could not quit her. His wife threatened to divorce him, but they had five children, and the scandal would have been epic. After years of back-and-forth debates, the solution was to give "Aunt Lollo" her own room in the family home, which was conveniently located adjacent to his study. There the happy lovers spent decades writing Church Dogmatics and trashing his marriage covenant, traumatizing his wife and children in the process. He was fully aware that if his sinful living arrangement were known, no one would give damn what his theology was, so it was carefully shrouded in secrecy.

Thus, he went to his grave a revered and admired religious figure.

In 2000, his surviving kids decided that whatever his will said, the truth was more important, and they started releasing his private correspondence. It continues to trickle out and there's been some delay in it reaching the US because it's all in German and some of the formulations are esoteric. (In German, one can make up words by ramming concepts together, even creating oxymorons, and Barth did a lot of this.)

All of which is to say that the Protestants apparently got to experience the scandal twice: first the revelation of adultery, later the sordid truth of how blatant and selfish it was. This is why a story from 1933 (or 1968 when he died) or 2000, when the first letters came out, is still churning away. The latest revelation is troubling because it shows that Mr. Theology's inner circle knew what was going on and when they rebuked him, he conjured up a religious justification for what he was doing, arguing that God had made him fall in love, and his work was super-important, therefore it was okay.

That latter big is particularly jarring to his fans because it calls all of his work into question.  It's pretty much a given that almost all top-end athletes are womanizing egomaniacs but no one cares because we're paying to watch them play, not serve as life coaches.

In Barth's case, we have letters in his own hand declaring that God has sanctioned his sin, and therefore it's okay.  He actually makes the claim that love can never be wrong.  Yet at the same time, he carefully hid this arrangement from the public so he wouldn't have to acknowledge his hypocrisy.

I think this highlights the core failing of Calvinism, which created the concept of The Elect who where chosen by God before time began. This toxic sense of divine sanction has poisoned the American body politic since its foundation and right now it's worse than ever because the current elites no longer even bother with considering the will of God and just assume that whatever they do is perfect.

At its core, predestination posits a very cruel God who created people just to condemn them, denying them any chance of salvation. Calvin justified this by saying that God was purely good and his intellect surpasses human comprehension, so who are we to judge? This of course flies in the face of the fact that nowhere in scripture does God tell people to go ahead and sin, it's cool, he's got their back.

Barth's logic prefigures the argument that so many contemporary Protestant churches use to legitimize sin, whether or not they formally embrace Calvinist doctrine.


The curse of Confederate cavalry raiders

As is my wont, I will sometimes browse the pages of Wikipedia to see just how uneven the site is.  The entry for Confederate General Earl Van Dorn did not disappoint:

He is considered one of the greatest cavalry commanders to have ever lived.

That's a remarkably bold statement for a someone whose resume was far from exemplary and whose career was so brief.

His entry exemplifies what I think is the unwarranted praise heaped on Confederate cavalry leaders, especially those known for raiding behind enemy lines.  I'm thinking in particular of Nathan Bedford Forrest and John Singleton Mosby.

Both men combined rapid movement, ferocious attacks with dauntless personal courage and their exploits are quite impressive.

However, there are some important caveats.  The first is that they were leading veteran first-line troops against rear-area security forces, rarely facing first-rate troops or leaders.  It was common practice in the Civil War to send troops forward without completing their training, the assumption being that it would be finished while in a quiet garrison post.  The Union also utilized short-term enlistees in these positions, troops whose length of service might be a short as 90s days.  They were therefore little more than armed civilians.

These troops were almost invariably infantry, meaning they were at a considerable disadvantage vs hit-and-run attacks.

The Confederates were also generally operating on interior lines, which meant the not only knew the terrain, they knew the people, who provided them with excellent intelligence.  Union troops, by contrast, were often isolated and had little knowledge of what was going on around them.

About the only advantage Union forces regularly had was numbers, which is of little use in countering hit-and-run tactics.

All of which is to say that the raiders' success was to be expected.

While it raised Confederate morale, and created iconic heroes, I think it was ultimately harmful to the Rebel cause.  There are two reasons for this.

The first is that capable Union commanders soon learned that they could have either secure lines of supply or freedom of maneuver, but not both.  Their solution was to pack their troops with ammunition and rely on foraging to feed them.  Ulysses S. Grant tested this method in his Big Black River campaign, and his lieutenant, William T. Sherman, further refined it during the subsequent Meridian campaign.

The culmination of this was Sherman's March to the Sea and subsequent march through the Carolinas. 

This brings us to the second unintended consequence: the devastation wrought be these forces.  Throughout history armies have foraged to sustain themselves.  While we think of them as looting and pillaging, this was not always the case.  Julius Caesar famously sent emissaries ahead of his troops to purchase supplies and thereby gain allies.  Of course, those who weren't willing to make a deal usually ended up getting plundered, but the point is that Union forces could have done the same had the local populace been open to it.

In the event, the standard practice was to take what could be carried and destroy what was left.  This inflicted great hardship on Confederate civilians, creating a refugee crisis throughout the South.

In the case of the Shenandoah Valley, the destruction was necessary because the prevalence of raiders and the asymmetrical terrain made it impossible for Union garrisons to sustain themselves.

Thus, while the raiders did inconvenience Union forces and arguably slowed the advance of Union forces, they also ensured that when they did advance, they would wreak untold destruction on the very people the raiders were trying to protect.

Throughout history, we have seen situations where a specific tactic is initially successful, but the counter proves more dangerous than what was happening before. 

I will also add that claims to world-historical status for minor figures like Van Dorn are particularly ludicrous when compared to the vastly larger scope of Chinese military history.