Geek Guns

For a Few Dollars More is an uncomfortable movie to watch

Over at Bleedingfool.com my extended meditation on the perils of prequels is now live and I give pride of place to the Man with No Name "trilogy" of films:  A Fistful of Dollars, For A Few Dollars More and The Good, The Bad and The Ugly.

Today I want to talk about the second film in the series, which clearly builds on the first.

One of the best parts of the film is the rivalry between Clint Eastwood's "Manco" and Lee Van Cleef's "Colonel Mortimer."  During the late 1950s and early 1960s, there were a lot of films that featured a pair of protagonists pulling dirty tricks on each other.  Charade is a great example of this.

As one would expect of the author of a column on movie firearms, For A Few Dollars More is a drool-fest of vintage Geek Guns. 

However, these pleasures are greatly offset by the extremely painful scenes where the villiain (Gian Maria Volonte's "El Indio) demonstrates his cruelty and depravity.  The way in which these sequences are extended goes beyond any storytelling necessity and is clearly a moment of satisfaction for the director.

One thing I've learned over the years is that while there are some happy coincidences in movies, most of the time the things that end up in them are meant to be there.  This is particularly true in extended sequences that create discomfort.  It's now come to light that many controversial scenes were imposed upon the actors and far from being high art, these sequences were really just the directors getting their jollies.

That cuts into the otherwise enjoyable spectacle of Eastwood and Van Cleef double-crossing each other while making improbable shots with beautifully-crafted prop guns.


Some "think pieces" at Bleeding Fool

So far, I haven't gotten much in the way of complaints about abandoning (temporarily?) the Geek Guns project.  I found having a weekly deadline really restricted me creatively, and since I wanted to start doing another book, I needed to clear some space for that.

At the same time, I also wanted to clear out some of the drafts I'd left lingering around the place, and so I've put a new (and somewhat long) piece at the other site about the role of fear in making brave characters.

Having written that article, I was inspired to do another, and I foresee at least one more musing on the elements of good writing and compelling storytelling.

Of course, I'm not exactly a smashing success myself (although I am technically a best-selling author, if only for a day), but most of my negative reviews deal with poor editing, not the actual content.  Alas, I fear that as grammar and spelling continue to be condemned by the educational establishment, things will only get worse in those respects.

I think a good story can overcome those defects - even if it takes multiple post-publication revisions.

To put it another way, the craptastic character development of Anakin Skywalker wasn't the result of a typo.

 

 


Geek Guns on hiatus

After 23 consecutive installments, I've decided to take a break from Geek Guns over at Bleedingfool.com.  The decision is based on a thinning of material to work with and also declining feedback.  People used to comment on the articles and now they're not.

I'm not writing this stuff for my health, so I figure I'll take a break, recharge, and maybe write more later.

There's also a sense that in trying to sustain a weekly column, I'm siphoning off creative energy that could be used for bigger projects.   When I was writing Long Live Death, I basically abandoned that site, and I started writing again only after the book was published.

So I'm going to take a break and see what happens.  I've got some ideas for a book and I know I'm being horribly indecisive, vacillating back and forth between projects.  My hope is that if I dam up the creative energy for a bit, it will cut a new channel and I can roll with the flood.


No Love for the Luger at Bleedingfool

My 20th Geek Guns column is now live and it's interesting to see what draws interest and what doesn't.  Older movies don't get much commentary, nor do classic weapons - unless they have a contemporary tie-in, like Captain America.

Even something I figured would surely get interest given all the attention The Mandalorian has been getting - Boba Fett's Blaster - was largely ignored.

This isn't a particularly profound observation, but it does show something of a generational shift.  The demographics at Bleedingfool lean strongly to the newest hardware, so anything used by John Wick is likely to draw interest.

And since the first rule of being an author is knowing one's audience, that's probably the direction I need to go.

 

 


Geek Guns at Bleedingfool.com

Over the past couple of months I've been doing a new feature at Bleedingfood.com on firearms featured in various pop culture media like comics, movies and television.

Unlike the Internet Movie Firearms Database, I also provide a review of the firearm in question - what it's like to shoot as well as how much they run for people who want one of their own.

This post will be my ongoing archive of those articles and updated as they appear.

Geek Guns Part I: Han Solo’s Blaster

Geek Guns Part 2: El Mariachi’s Twin Ruger KP90s in Desperado

Geek Guns Part 3: The Desert Eagle

Geek Guns Part 4: Deckard’s Blaster from Blade Runner

Geek Guns Part 5: Hellboy’s Hand Cannon

Geek Guns Part 6: Sean Connery’s Guns – Walther PPK, Webley-Fosbery

Geek Guns Part 7: Battlestar Galactica’s Beretta CX4 Storm

Geek Guns Part 8: Army of Darkness – Ash’s Double-Barreled “Boomstick”

Geek Guns Part 9: “Welcome to the Party Pal!” John McClane’s Beretta 92F

Geek Guns Part 10: The Rollerball “Incinerator”

Geek Guns Part 11: Indiana Jones’ Revolvers

Geek Guns Part 12: Malcolm Reynolds’ Sidearm from Firefly

Geek Guns 13: DEATH WISH – Paul Kersey’s Colt Police Positive

Geek Guns Part 14: Rambo’s M-60 Machine Gun

Geek Guns Part 15: John Wick’s Glocks

Geek Guns Part 16: Kate Beckinsale’s Walther P99 from Underworld

Geek Guns Part 17: Boba Fett’s Blaster Carbine